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Thread Statistics | Show CCP posts - 4 post(s) |

Tara Read
Sniggerdly Pandemic Legion
968
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Posted - 2017.06.09 15:17:27 -
[1] - Quote
I stated back when the December 07 show came out and saw Guards comments on changing all of pve to make it a sort of "group" experience that this was just a way to force players to spend more real money on Plex. That's all it is at this point. How can you fly doctrines without isk Income? How can you PVP without PVE income? Simple. Eve turns into a pay to play system of Plex. The silly thing is that CCP wanted more involvement in the space groups held and boy they sure got it.
My prediction was CCP would nerf individual PVE streams such as Rorquals and Super ratting which are some of the highest income streams for individual players and had been for years. What CCP fails to realize is that people don't pve for fun in high end groups, we pve to pay for our PVP. When you lose a doctrine ship or a dread or something of that nature in a big brawl (that CCP sort of markets to Bright eyed new players who they pray have a Credit Card and will inject and buy Plex to reach a level veteran player have)
You naturally need to replace it. What CCP fails to realize is in their greed ridden pay to win system of BUY PLEX NOW and ridding Eve of it's pve streams gradually is that now you are truly killing content for players. You give us less targets to hunt, you give us less big ships to destroy because dumb people like to fly big shiny ships, and you further alienate the concepts talked about during the release of Citadel when Supers and Titans were reworked and retooled to give then a new role with very big nerfs to hp and ewar immunity.
Odd how this isn't a dev post on the PvP ability of such ships but rather a economc view. Eve has trillions of isk in it's economy and has for over a decade. Why now the sudden shift towards killing individual income streams?
Because all CCP wants is for you to buy Plex with real money period. First they'll nerf Rorquals and Supers. Then theyll nerf anom repawns. Then they make it where capitals cannot run anoms or level 5 missions and instead encourage "group" pve like those stupid Blood Raider sites that can be ran in frigates as "high end pve" as a way to finally kill individual income. Welcome to the new Eve. Better whip out that credit card.
FYI CCP I've always paid for my 7 accounts with actual money. I hate the idea of having to pve for my subscription and my pve time is spent fueling my PvP for PL and my own endeavours. Keep this up and I think a few of us will just get so sick of the EA like way this game is headed and go find something else to play. Which is pretty sad. Don't make us buy Plex to PvP. |

Tara Read
Sniggerdly Pandemic Legion
977
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Posted - 2017.06.09 17:22:07 -
[2] - Quote
So next time you want to clarify that this was mainly a DPS nerf to put Supers more in line with HAW Titans why don't you go with that angle instead of from the PVE angle and have everyone freak out? It implies you nerfed fighter dps solely for a PVE majority. Clarification would have been nice. |

Tara Read
Sniggerdly Pandemic Legion
979
|
Posted - 2017.06.09 18:15:15 -
[3] - Quote
Frostys Virpio wrote:Tara Read wrote:So next time you want to clarify that this was mainly a DPS nerf to put Supers more in line with HAW Titans why don't you go with that angle instead of from the PVE angle and have everyone freak out? It implies you nerfed fighter dps solely for a PVE majority. Clarification would have been nice. They literally said in the OP they though carriers/supers were over performing in PvP and the change would alleviate some of this. Too bad people didn't read all the way to the end of the post.
Their main reasoning was a PVE based nerf. Read carefully next time  |

Tara Read
Sniggerdly Pandemic Legion
982
|
Posted - 2017.06.09 21:47:59 -
[4] - Quote
Doggy Dogwoofwoof wrote:Well, We have a Response from CCP Quant on Reddit. https://www.reddit.com/r/Eve/comments/6gaemf/burn_eden_rorcarrieratting_edition/diovza9/
CCP Quant wrote: What we have here is literally the top 1% of the top 1% screaming their lungs out over these nerfs, while trying to convince the rest of the player-base to think that CCP is ruining the game for everyone. What we are really doing is keeping it from becoming yet another hyper inflated virtual economy at the cost of pissing off a particular group of players. Prior to this patch, a relatively small group of players were making the same amount of isk in npc bounties as the entire player-base did a year ago. Anyone closely following the MERs will know that NPC bounties are out of control and have been spiralling that way since Citadels. What sort of balanced gameplay is it when you can safely sit in a super making up to 260M ticks? Of course we know that supers are not solely to blame, VNI's, Ishtars, and basically every decent drone platform is responsible for a massive chunk of the bounty pool but not at nearly the same efficiency. This isn't only screwing with the money supply but it's dramatically increasing RMT. When you can reliably sit and make 500-780M pure isk/hr** pr. account** (hence the number of "unsubbing 17 accounts" threads), some people choose to look at it this way: you can be making over minimum salaries in some countries in RMT. Then people complain about us nerfing mining when the mineral price index has been in a freefall for a long time and the only reason it's not worse is that the massive increase in mining volume is directly feeding into the e.g. the massive increase in super demand to get in on the bounty grind. Sure pass some of that rage over to me, I'd be happy to take some heat off CCP Larrikin's and Fozzie's shoulders.
Gotta love how they walked back the 260 mil tick comment when I tweeted them and laughed. No one makes 260 mil ticks. These devs have no idea what game they are even playing anymore. Cause it's the top 1% screaming their lungs out you are nerfing huge ships that players aspire to train into. Because it's the 1% that use Carriers in a PvP role. Because it is the 1% that make you mad that we ignore the Plex sales, The Plex advertising, the Plex Spam. Because ALL we are as customers are nothing but a cash cow to you CCP. You've proved it enough with how you respond to us like this in blatant ignorance and contempt. FYI I use my 7 accounts to PVP. Next time you want to generalize players and snob us be warned we're not taking it anymore and neither are our wallets.
You devs don't even LISTEN to us anymore! You make such drastic changes and cram them down our throats in FOUR days and say gg? Jeez wonderful experience here in New Eden. CCP you better do a 180 and fast before you lose the last players that even care remotely about this game. |

Tara Read
Sniggerdly Pandemic Legion
985
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Posted - 2017.06.13 11:28:54 -
[5] - Quote
It really begs the question what exactly is CCP's grand scheme for Eve Online? We've had zero meaningful content creation since the Introduction of Incursions, Wormholes, and Faction Warfare. Concepts and gameplay that has been in New Eden for the better part of what seven years? Phoebe was a restriction on force projection that since is still severely limiting on gameplay with the stacking of fatigue. It has been suggested that removing the fatigue timer and instead keepin the reactivation timer would solve many issues.
Then we have the mind numbing excuse for Fozzie Sov and three RF timers on basic Astra's making any sort of war or attack simply a damned headache with Citadels literally turning into a cancerous endeavor followed by a sov system that is about as bland as rice cakes. Seriously when. PL cleared the North I spent more time spinning around on an Entosis Node and multiboxing a Rorqual than anything. There was NO engaged gameplay no exciting mechanic and it makes the entire system tedious.
Which translates into what exactly? Regional City States buffered by multitudes of Citadels and a Sov system no one dares to truly engage in compounded by the mind numbing 8 to 10 hours deployments of any serious kind of force for any sort of deployment. What exactly did CCP think would happen? Without regional projection and a Sov system that is engaging along with no real sense of loss due to asset safety, the whole system and premise of combat seems stale and unimaginably droll.
Marry this with a compounding fundamental shift in CCP's buiness model of micro Plex, skill injectors, micro transactions, and a forced approach to killing single player income streams, it is no wonder why CCP is pushing so hard to kill anyone's ability to make isk. Game design flaws, boring lack of innovation, and a pay to play model leaves the players with little to nothing to look forward too. Look at the slipping sales, the drop in subscriptions, the anger of seeing New Eden turned into a micro transaction playground where the blood, sweat, and tears of Capsuleers is thrown to the wind by nuPlex and Injectors. Where striving for skill plans and training lead to nerfed beheamoths, toothless Monsters that have been perceived in trailers and caught the eyes of sci fi buffs the world over only to see how fragile and truly weak Supers truly are.
This is only the beginning. Titans will be next..and the next carrot on a stick. And the next Income generator. And the next. And the next. Never before has a ships pve ability outclassed it's design in a PvP reality. It rather is quite shocking to see just how utterly blind and pointless CCP makes these changes. I look forward to the next round of cuts and killing off of individual isk streams for the sake.of forcing us to buy Plex to fund twice a year PvP fights in a stale Universe. |
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